Work the wreck
Use RCS thrusters, tethers, cutters and work lights to move through dangerous zero-gravity sites.
MINERVASALVAGE PROTOCOL
SESSION-BASED PERSISTENT PROGRESSION PHYSICALLY-GROUNDED SCI-FI
FRONTIER YEAR 0300
MINERVA SYSTEM / OUTER ORBIT
NOTHING OUT HERE STAYS STILL
Minerva Salvage Protocol is a cooperative, session-based physically-grounded sci-fi game about EVA salvage on a fractured frontier.
Deploy from a rugged carrier into immense, hazardous wreck sites. Read the motion, control the mass and turn derelict hardware into the next upgrade for your crew.
Use RCS thrusters, tethers, cutters and work lights to move through dangerous zero-gravity sites.
Stabilize tumbling structures, cut cargo free and manage every kilogram on the way back to the carrier.
Coordinate the operation, read the hazards and rely on clear tools rather than combat power fantasies.
EVERY RUN LEAVES A MARK
Leave the carrier with a plan, a crew and only the equipment the job can carry.
Arrest motion, establish tethers and turn a lethal wreck into a workable site.
Cut out valuable systems and move real cargo through a hostile environment.
Bring the haul home, improve your operator and prepare a better ship for the next run.
MSP // OPERATOR IDENT
THE JOB ENDS. YOUR STORY DOESN'T.
Sessions are finite, but your character, equipment and spacecraft persist. What you recover changes what your crew can attempt next, from better EVA hardware to a more capable carrier.
300 YEARS AFTER SETTLEMENT
Aging infrastructure, corporate and political markings, fragile logistics and an unforgiving red-dwarf system. Technology is functional, patched and credible. Space is immense, cold and indifferent.